Hello everyone; apologies for not posting anything for ages, spent the last few weeks animating and sorting out render passes.
I painted some dirt for the boy's clothes and face, and added some more bump maps here and there,- hopefully my lack of lighting experience does not take away from the result.. I changed the outside wall colour from beige to red-brown since it was too similar to the boy's skin colour. I may also need to tone down the shadows and the picture frame, though it kind of gives an idea of what will follow.
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Final output will be 720x576, my textures vary from 6 to 14MB depending on the scale of the objects on screen. I have a few moving camera shots, I think the bump on the bathroom walls may cause some funky flickering, since it is the only element im using ambient occlusion on, I guess increasing the anti-aliasing will sort that.